Unreal Engine
Post about Unreal Engine!

Going off on vacation for a week or so - so here's an early image of the office you will grow used to...

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3.0 JUST RELEASED TODAY WITH MAJOR CHANGES TO THE GAME - MONSTER INTELLIGENCE IMPROVED WITH A PROPRIETARY SYSTEM - NEW GUI - AND MUCH MORE

Work in progress EXA Granade for fnaf fangame Toys In The Dark!

Model by: @Melsco

#toysinthedark #fnaf #fangame #fnaffangame #model3d #3d #workinprogress #creations

Even though I'm not home until the end of August, my friends from the team are still working on lore, dialogues and 3D models. I am very grateful that I have such talented people in my team and that I can work with them!

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I went looking for custom Steam images for SteamOS Devkit Client, but there wasn't a satisfactory Grid for it, so I made one

https://www.steamgriddb.com/grid/607445

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Every good adventure hides something behind a waterfall. In Lobo, when you reach the bridge, you’ll spot a small hint, easy to miss, but hard to forget.

Follow it, and you might just uncover something special. Exploration will be rewarded.

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Ditched baked lighting, trying lumen now. Surprisingly, it doesn't seem like it takes up that much more performance compared to the previous setup - with a few tricks for optimization, at least.