Unreal Engine
Post about Unreal Engine!

TYSM!

In my shop sim, customers aren’t just buyers.

Sometimes they’re witnesses.

Mx. Malkoff is one of them.

I'm planning to release the game The Ghost Man in February.

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Let me give you some background.

=3
i love my style

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One of my obsessions in Lobo is giving characters emotions during gameplay, not just in cinematics. Using a simple emotion blend space, I can trigger expressions like anger or fear in real time, even for enemies. Small details, big impact.

I would like to state that I will try to release the demo of the game next month, but the demo might be very boring, forgive me, but it will be exciting.

Here's why I'm posting less ^^ Rootme is a site for practicing/training cyber attacks and solving challenges in different areas (I'm doing 8 hours a day at the moment xD

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A bit trippy and confusing to look at, but I think the material works well.