First pass on the walk cycle for the new mech design, rendered from blender viewport.
Time for a 3d art pass on my VS clone project, working on a new mech design to replace the prototype model. I'm loving this grease pencil line-art modifier in Blender, now to see if I can translate this into Unity shader graph XD
Blocking out the mech selection UI with some placeholders
Redesigned the targeting for the vertical missile to incorporate a UI element. It's basically the holy water from VS.
Added another weapon and refactored the level up options system so it's more extensible.
Prototyping my latest soon-to-be-abandoned project: a Vampire Survivors clone xd
Hatsune Miku x Vampire Survivors
#digitalart #clipstudiopaint