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Random Slaughtermap Generator 2.0 being paired with Relighting v2.33b slighty optomized version... This gave me a map that had easy combat this time... #doom #procedural #zdoom

New version of RSG Posted. 1.9 brings better texture aiignment and bigger maps... #doom #procedural

Working on a sequel to Zrdoom called RMG... This is built up from scratch with a new setup, new map, new script. new algorrithm and totally different workings to the old version. Limitations make it less ZDOOM Feature intensive though. #doom #procedural

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More playthrough footage of my ZRDOOM 3.0 procedural level generation doom mod for zdoom...
https://vicious-games.itch.io/zrdoom-enhanced-30
#lzdoom #procedural #doom

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This is a playthrough of the latest version of ZRDOOM 3.0, the procedural map generator mod for Doom 2... It makes randomly generated architecture and enemy placement in real time using ACS...
https://vicious-games.itch.io/zrdoom-enhanced-30
#lzdoom #doom #procedural