We’re a father and son creating something that goes far beyond a simple game — a dark story about control, fear, and what it truly means to be human.

The Wall is a sci-fi horror visual novel that blends psychological tension, cinematic action, and moments that push you to the edge.
A ruthless AI rules the city, trying to break your mind and take full control — and sometimes, what you’ll see and hear will stay with you long after you’ve closed the game.

We’re building this project from home — learning, experimenting, laughing, and challenging ourselves to make something unforgettable.
Every scene, every sound, every line of dialogue is made with care, passion, and a love for storytelling that runs in the family.

🎮 If you’re into psychological horror, cyberpunk atmospheres, moral choices, and emotional impact — welcome to our world.

Join us on this journey.
Be part of the resistance.
— Dad and Son Games

Discord Community: https://discord.gg/JSFcMpbgyw

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The exploration mode in The Bunker is totally crazy!! The survival narrative experience now is also an adventure horror experience when you need to go out the bunker for looting. We are putting all sort of crazy stories into this part! Join our Discord!

The Bunker is growing on a daily basis. We finally added the new Explore feature, so now you can be a real scavenger to protect your family from hunger. What do you think about this style of exploring?

This is the new resource management of The Bunker, finally running under GODOT!!! We've been porting the game for one week already and it's looking better than ever. more stable, more visually appealing and with shaders that will make it look great.

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We have completed the first alpha version for the NeoWiz Quest. You can watch here the full gameplay video. When we're ready we'll release the demo version to the public so you all can play it and enjoy it.
Now, wish us luck in the Neowiz Quest!
#neowiz

If you're exploring some ruins it's better to go with your loyal dog for protection. The Game Contest edition is about to be ready after working non-stop for more than 5 weeks. I think we never did something so powerful in such a hurry!

The neowiz contest is coming to an end and we're working without rest to proved the best version of what the Bunker could be. The game features so much mechanics now...And this is just the beginning.the game can be so much more...

The game has changed so much since the competition that it looks like a different game. There are so many new options and features....

We've been working on a full demo version for the Neowiz competition that features most of the mechanics:
1.- Now you can loot
2.- Radio minigame
3.- Lots of new events
4.- Deep narrative tree structure
5.- Interconnected night visits
And much, much more!

Creating a highly narrative experience is really tough. We have created a graph to see all the interconections between the different conversations and paths you can have. Flags, dependencies and alternative narrations can be seen here!!

This is our own conversations editor. With this we can test all the conversations in The Bunker, and edit them online, create multiple threads and branching in the different stories that will happen during the game and set character's sprite.