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Share your creations!

What gameboy games have you played with absolutely huge levels, where you don't go through a loading zone or a door to go somewhere else in the world?

tell me about it, I'm interested to hear what you got

oh lord. I've been forgetting GJ was a thing, thanks to me getting busy with other stuff.

but I'll see what I can fish up for you lads

Ok, I'm getting really excited to show what I've achived now with the super gameboy. I'm doing something only 1 game in the entire gameboy library does on that system

I'll return again when I have something to show, for rn it's only test code

as I expected, it took me a few days to get what I waned to be functional, but I've achived it now. Time to make a showcase with it.

I'll return again when I've got something.

I have to learn a bit more about the Super Gameboy or should I say SNES now?

if no problems shows up, I'll be able to show something rather cool surounding the Super Gameboy.

so stay tuned everyone

Edit: might take a little, so don't expect anything the next couple days possibly.

I've gotten my hand on a super gameboy, and I've all ready learned something about it that has made my program not display on the real thing

my old Hello World test program does though

I almost forgot to give proper infomation to someone using the program on a super gameboy (it doesn't have a link port). but now it notefies the user that the program won't be usable on the device, if it's detected

I saldy don't have the real system

Loading...

This took a bit. but now there is a working memory test before Link Loader is ready to receive a program.

I'm already back at working on the package protocol so there will be some more here in a few days again.. I hope

ok I knew that the code weren't ready to be used yet. but I didn't expect this funkyness XD

it just hit me. since I'm trying to make the usage of my Link-Loader program as easy as possible.

maybe I should load in an entire font set into video ram for the people making stuff for it.