Development in TheRedEncryption's Games

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managed to finish a few OST pieces for TOREADOR because i didnt want to work on the programming and modeling for a bit... i wont be posting the songs until i've implemented them into the game so that i know they will be used... but here's some screenies..

This is an article dedicated to detailing the effectiveness of posting game-development progress to GameJolt, and while many people might know this already, here's what I've gathered after a single week:

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finally fixed the issue of my one button script not being cloned to the rest of the buttons... by making a button that starts the game (bottom right)

in the future the game will trigger the event that starts the game for this is just for debugging

shoutout to @RilzLaFFY for singlehandedly saving my career on this one

now its time for the legs and feet, some additional accessories, and then back to actually coding the game

how do i hands

behold!!! the new face of TOREADOR: Tor the Bull

(name still being workshopped)

(the rest of the body soon to follow)

anyways this will be my most complex model to date (even Greg was easier to model!) and further cements my development (oh dear...)

i forgot how hard to model these things can be sometimes; i must power through if i want the finished result, though

a page like this emanates unparalleled legitimacy the likes of which have never been seen before

empty blender scenes are always so intimidating... maybe tomorrow...

i should work on branding for this game so that people can be like "wow such real five night freddy game :O" (verbatim, even!)