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Oodles of options!
Accessibility aids aplenty!
I added some more settings lately to toggle distorted graphics, fine-tune the audio mixing, and other stuff. Hopefully this should make the game accessible to more kinds of players.



I updated the character select screen again!
I ditched the blurred overlay background for a stylish color-changing gradient, and added a spotlight to justify the players' shadows.
I also combined player & difficulty onto 1 screen for efficiency.







I got a little creative block working on the lake level, so I skipped ahead for a bit.
This is the Boss Rush arena event! You fight many/all bosses back-to-back here.
I decided to go crazy with 3D effects here, since it happens in a virtual reality room.

За пару деньков накидал основу для кое-какого выживача, пока что особо нечего показать, но работа идёт, может что-то и получится)
@miefis , как там дела с и'тс джурни?
#gamedev #construct3 #mich2018

Scenic subterranean lake ambiance.
It seems so peaceful... for now.


кстати, как вам? стрелялка по сети)
"CS2D" напоминает...

"КРЕАТОПИЯ"
- Разработка стартовала, посмотрим к чему это приведёт...