Comments in D7 Studios | Scratch

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My Ludum Dare 50 entry is also available on gamejolt, not just itch.io.

Ya'll are about to see some serious shit real soon, when my holidays start.

should there be camaras in my game

Β  6 votes Voting finished

new sw2 update:
- new documentation on engine tips and info in the World Sprite
- new Raycast towards block, allowing for easy shooting from enemies
- new Move towards XYZ block, allowing for easy moving towards points from objects.

more...

john

poll for the rd Demer cause I’m curious rn

how much y’all like horror/tension in yalls fps

Β  14 votes Voting finished

BACKGROUND!

on a serious note aside from yesterdays prank, who’s gonna be interested in a little demo imma make with sw2, basically just showing y’all what rd would play like/be somewhat like when it’s finished as a full game one day.

Reject sprite 3D, embrace pen.
I only need to add a proper texture interpreter (instead of manually adding patches), and it's a decent port of Doom!

Here's the evolution of MFL FighterZ Thumbnails. In order they are: MFL1 (Release), MFL1 (Final Update), MFL1 (5th Anniversary), MFL2, MFL3 (First Version) and MFL3 (Second Version)