Submissions in D7 Studios | Scratch

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I want to try making maps for... competitive use?

Boxes are approximated spawn positions

Shockwave 2 is extremely powerful, I'm just getting the hang of it. Here's the map I was able to make with few hours of experience.

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The shockwave editor is officially released!

Come support and try it out here: https://gamejolt.com/games/sweditor/624332

The new nether update is out, and there was a change with the original texture as well, get ready, because within the next two weeks, i might change the character and improve the movement.

game: https://scratch.mit.edu/projects/546502882/

For anyone wondering what my pfp is, it's one of these renders. They all come from a game I made https://scratch.mit.edu/projects/536888590/

Feedback is more than welcome

The screenshots are on the highest in-game quality which needs to be manually activated.

mp5 i drew lol "post these in d7 bruh" -sky

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Just a stupid edit to Skyistumblings "experimental engine"

i know the trees look terrible

New nether update coming to isometric Minecraft Wednesday

Game:https://scratch.mit.edu/projects/546502882/

for those wondering sadly you won't be able to go tothe nether portal until after i fix movement

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got bored and made real-time voxel lighting in sprite 3D

for more content like this join D7 Studios https://gamejolt.com/c/d7studios-arrabp

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The first build of the GF Chimera, this 3D engine combines sprite 3D, pen 3D and raycasting to efficiently render a world with a higher graphic quality than any of these methods individually.

This will be used for War of Droids 2. Lmk what you think!