Submissions in D7 Studios | Scratch

Share your work with us!

I want to try making maps for... competitive use?
Boxes are approximated spawn positions

Shockwave 2 is extremely powerful, I'm just getting the hang of it. Here's the map I was able to make with few hours of experience.


The shockwave editor is officially released!
Come support and try it out here: https://gamejolt.com/games/sweditor/624332

The new nether update is out, and there was a change with the original texture as well, get ready, because within the next two weeks, i might change the character and improve the movement.







For anyone wondering what my pfp is, it's one of these renders. They all come from a game I made https://scratch.mit.edu/projects/536888590/
Feedback is more than welcome
The screenshots are on the highest in-game quality which needs to be manually activated.

mp5 i drew lol "post these in d7 bruh" -sky


Just a stupid edit to Skyistumblings "experimental engine"
i know the trees look terrible

New nether update coming to isometric Minecraft Wednesday
Game:https://scratch.mit.edu/projects/546502882/
for those wondering sadly you won't be able to go tothe nether portal until after i fix movement


got bored and made real-time voxel lighting in sprite 3D
for more content like this join D7 Studios https://gamejolt.com/c/d7studios-arrabp


The first build of the GF Chimera, this 3D engine combines sprite 3D, pen 3D and raycasting to efficiently render a world with a higher graphic quality than any of these methods individually.
This will be used for War of Droids 2. Lmk what you think!









