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I finally fixed most of those bugs i was talking about! One of them technically remain but for some reason it only triggers when its an AI vs AI match. I'll look into that but an AI vs AI match isnt the focus of the game anyways so i can finally continue!


Well uhh, I'm doing something right
I'm not sure if it's the project itself or gamejolt but fetching data was way slower than usual
New observation, in turbo mode the message was sent in 2 seconds

bruh my FAMAS project got removed from scratch -_-
https://turbowarp.org/560679319 how is this scary or too violent? the fricking things doesnt even have killing, blood or gore...


As a bit of an update the Blam engine is running well. Recently added keyed camera animations. Still to come is geometry collections, collision collections, particle systems, AI, and physics objects.
For those who are wondering, yes, the engine is still in development. But school has started again, so I won't be updating it everyday. I'm working on a easy-to-add splash-screen/ main menu loading screen (and maybe pause menu, we'll see) I can use for...
The game has been updated from v3.5.4 to v3.8.1!
Check it out to see what's new!
This feel a little wrong to anybody else or just me?