All Posts in D7 Studios | Scratch



when you when
Well I don't even know what I just made but feel free to mess around https://turbowarp.org/593430115/fullscreen?offscreen&hqpen
RIP i need to find the script in my jumbled messy code that changes thhe fov to 30 for no reason
I just wanted to describe how thicc @skyistumbling is, I mean truly. Nah jk. Wanted to stop by and say hi! And that um, uhhhh, yeah. November the most wretched month for humanity. Good luck bois🙃
Hey, can anyone help me with a question? In Scratch, how would i impliment a top-down style off-screen collision system that wouldn't just detect distance to position but like with the "touching" block or some other way. (This question is answered!)


update day
mew colors are cool




Please welcome guest bosses from other games I've made (LIFT and Langit Lands) + a new boss. Other bosses might join soon :).
Back to square one with Halo: Fireteam Bravo's Scratch build. I've been working on it for so long but now it just feels like the engine is now spaghetti code. Will finally share progress on the game along with Halo: CE's build for once.
https://turbowarp.org/589123336/ Pre-pre-pre-pre-pre-pre-Alpha renderer for my 3d engine. Any suggestions on how to remove artifacts? (other than multisampling)
Edit: I'm using noise as foliage, so artifacts will be everywhere.