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Devlog Time! (04)
- Basic Movement Implemented (x-axis slide [YIPPEE!!])
*Bugs
- An odd bug where entering the Options menu now randomly removes sprite animation and accelerates player movement by noticeable amount (needs attention)
(Article for more)
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Devlog Time! (03)
Since last I haven't updated much, but I got a head start on the level design for Chapter 1, some more tiling and layering work, I'll likely change up the room down the line but so far we have:
(Check Article)
HOLY SHIT IS THAT TRANS UNDERTALE 🤯🤯🤯🤯🤯🤯🤯