All Posts in five nights whit powerpoint



We rewrote the code to the Sega Made This First screen, so that all of its text is now vectorised. This'll prevent that weird grapheme-misplacement-and-overlaying bug on older graphics hardware, seen in our last footage of this game.


Enemies can fake you out in this game, so, in order to defeat some of them, you may have to rethink your cursor-motion-strategy, quickly, as the engine loads your next player-navigation-position.
Click any enemy's head or feet to customise their look!


We're just gonna say it:
Other PowerPoint developers are aching to get their titles out on our platforms, so the next big JadeIrect™, although featuring our COOLEST animation yet, is going to be a - well, please, just watch the video to find out...


In case you haven't heard yet, our adventure-game-engine is about to get a major glow-up, including massive developer-facing accessibility-upgrades, and the ability to walk on or climb ANY non-living surface!


Now THAT'S! What we call, "Breaking The Fourth Wall"! NO one in any OTHER-game-engine EVER, CLIMBS, the-viewing-window, eh?


The OpenTrad™ Engine is about to receive a major update! Here's the first preview!
OpenTradRaw, as it is currently code-named, will also feature MUCH BETTER ACCESSIBILITY to developers, as well!


Jader News:
JadeJohnson Games Are About To Bring On The AI PowerPoint Gaming Revolution!
Please skip to 0:17 to get to the beginning of the full explanation of why this currently looks so improperly rendered.


We are breaking all sorts of accessibility boundaries here, with the world's first ever screen-reader that works in a 3D space! AND, in POWERPOINT-of-all-engines!


It's still a little buggy, but;
we just built the first ever, OPEN-WORLD video-game map screen-reader!


"AnnieMon Battle Maker" is coming!