All Posts in powerpoint games inc.


Loading...HitColour, our time-sensitive game-engine, is now ready for primetime, now including results for being both early, AND, late!
A currently-unshown several of the new late-rhymes are PRICELESS! Yet, all are still family-friendly, TOO!

Loading...We've fixed a major behind-the-scenes bug in our Cutscene Engine that'll ensure that cross-fading during their playback no longer reveals the match-results screen during the transitional phase between video-clips! We also added Bebe's win and loss shots!

Loading...We tested our "Sound Chip Settings"-manager on an older machine, and although messing with the options THERE can sometimes desynchronise the channels, actual JadeEmatic gameplay-emulation should NOT be affected, especially after a manual re-sync!

Loading...We have an interesting development in the works from our 3D fighting-game-team!
That's right, it's still very early, but "Aseem", our hyper-fast PowerPoint fighting-game-engine, is officially going 3D, and now uses almost NO RAM!

Loading...That's right: the console that even got The Elderly playing video-games, is FINALLY! Coming to PowerPoint!
CustomWii:
Coming This Holiday!










