All Posts in GameMaker Studio 2

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For day 871 of coding, I was shown how to do this now from further in the tutorial

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For day 870 of coding, I followed a bit more of the shader guide. This is what I got to do at this point

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For day 868 of coding, I am following along on the basics of shaders. part of the tutorial showed me how to apply a greyscale effect to a sprite. Of course the effect is just for testing

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For day 867 of coding, I have started studying the basics of how shaders work in GMS2. Right now, It's a little hard to wrap my head around; but I'm getting there

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For day 866 of coding, I have given the pickups a visible hitbox during debug to further see the point where they start getting pulled in

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For day 865 of coding, I have finally fixed the issue with the grid flags during map creation

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For day 864 of coding, In order to better spot the error, I put in codes that will send debug messages at certain points in the map creation script

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For day 863 of coding, I was looking for what was causing the grid flagging problem for the small rocks and narrowed it down. I'll need to do more combing to further pinpoint the problem area

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For day 862 of coding, I made the resources' hitbox visible when debug is on

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For day 861 of coding, I made a line of code to make sure the small rocks don't spawn on top of each other