Hayami-Chan in KUNOVERSE

No one leaves the basement.
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The path for Hayami-chan to walk on...

Editor only

#MadeWithUnity #Hayamichan #GameDev

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Added some status sounds, so the player will know what he has to do (without the debugmenu)

#MadeWithUnity #GameDev #Hayamichan

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Shopkeeper/Town theme in MHC2

[links to song in article]

New character for the Hayamiverse, Jejune

She's going to be a shopkeeper in MHC2.
Her real profession isn't being a shopkeeper though, why she's a shopkeeper you'll just have to find out when the game is ready

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The blinking effect is now implemented and plays everytime it's too late or you haven't slept for a day.

#MadeWithUnity #GameDev #Hayamichan

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Working on a cool blink effect. Just two moving pieces that are displayed on the ui. No animations, just pure code xD

#MadeWithUnity #GameDev #Hayamichan

I made/working on a new Hayami-Chan design.

This design is more "realistic" and creepy, much like her very first design.

She has longer limbs & her hair a slightly different.

I was bored.
THIS WILL NOT REPLACE HER CURRENT DESIGN

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I thought it would be cool if everybody can see what's going on in the background. Just like what Minecraft does with its debug menu. So I created one...

#MadeWithUnity #GameDev #Hayamichan

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I created some materials in gimp and they're giving the scene more depth.

However, the recording doesn't show the selection windows from Unity, oof

#MadeWithUnity #GameDev #Hayamichan

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Trying out the content I've got so far. With that, the only part missing is the spooky stuff. Then some polish and the game can be played by everyone!

#MadeWithUnity #GameDev #Hayamichan