Hayami-Chan in KUNOVERSE

No one leaves the basement.

Encounters

Instead of Tall Hayami having an "Interaction scene" like the other characters, she'll have "Encounter scenes".

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The first Tall Hayami encounter cutscene WIP

Plus, now the bathroom has a light switch, spooky~

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Now with more voice acting

Been making eyes today

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First interaction with Jejune

Coffee Boost

When drinking coffee in the mornings you will gain a Boost..

[read article for more]

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Closer look at interactions (now with more Tai)

Characters will have different dialogue when you have 50% or more stress when using "Talk".

Interactions are subject to change/work in progress.

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When failing a D20 you'll lose 1 friend point with the character.

And if you roll a perfect 20 you will get 2 points instead of 1.

I've also updated the buttons to match the NPC Interaction buttons.

Tiffany will give the player hints.

I want each character to have their own unique dialogue option.

What would be cool for other characters to have instead of giving the player a Hint?

If you have any ideas I'd love to hear them in the comments