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#MonstrusoLabratories #4

Been quite a while since I posted, been busy with Uni and took quite a break from CtB development and Minecraft, but getting back to making Monstruso Labratories

Getting started on a new section...

#MonstrusoLabratories #3

Level 4 (The Warehouse) is complete

Visually at least. Mechanically there's still some stuff that needs to be done (I'm trying to make a controllable ceiling crane/claw machine) but the build itself is done :)

Greetings,

Apologies about lack of updates on Monstruso Labratories, but I've been busy doing THIS:

#ThePalaceOfOrder has received an update, and is available for download:

https://createmod.com/schematics/the-palace-of-order-v2-no-groun…

#MonstrusoLabratories #2

Level 3 (ARMATURA IGNIS) is completed and while it is the shortest and easiest level (with no enemies) it is the most important one yet as it introduces Safe Rooms and... The ARMATURA IGNIS...

Also I made a sweet elevator ;)

#GJAsks

I've come up with the project name...

#MonstrusoLabratories

A derelict secret facility once testing the Armatura IGNIS, a high tech super-suit built to take out the Overworld's many monsters, but now left to rot, filled with many, many horrors...

Hello everyone,

For my new project, I've decided on something new and unique for a build...

Instead of the usual giant base, I've decided to build a DOOM style shooter campaign with the TACZ gun mod

Just started, thinking of a name...

Guess who's playing Minecraft again

And now I got a little buddy :)

school.jar test3.1: THE LAG IS REAL

so uhh yah

got it working

and then

uhh

idk

but

this happen ig

but i lowered the weight and max spawn group so less lag now :D

Loading...

school.jar test3 - spammitons

(nothing to do with spamton, its spamming skeletons)

(they spawn in the end in groups of 20-40, or at least they should)

they're so in uniform <3

school.jar test2.1