All Posts in Tritra's Deltarune Fangames

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I reworked the Firestone and Fireshard to be items you can use as often as you want. That changes makes these items basically extra skills that in some battle can give you easy constant damage.

I drew Adeleine. I did something more symbolical with this one. I am pretty proud with how it turned out! (Even if she doesn't appear like this in game.)

I tried to draw Mari (who has a cameo in my fangame) in the Cinnamon Clouds. (An area of my Deltarune fangame). I tried to do something shows off the world a bit as well... at an angle not possible in game.

I drew a broom hatter. I inspired myself by the style of "Puyo Puyo Tetris" and I plan to maybe do more in that artstyle, maybe making it the artstyle for Starrune art. Who knows... I am still mostly trying to get the hang of that style.

I just added an optional super secret boss. It's a take on a "weird route" as it's so obscure and dumb that the instructions sound like something made up on the internet. It's more a "weird questline" but hey, it's still "weird"!

I drew bandana waddle Dee. It is something simple I wanna share lol.

Hey. I know I haven't really been posting for over two weeks but I am still working on Starrune! It's just development on the secret boss has been slow. I started working on a side project but Starrune isn't forgotten! Take a look at this new border!

I drew one of the bees that appear in the full game. It is an OC designed to be a counterpart to the boss "Captain Snow Bunny" who appears in the postgame.

I added in a convinience feature. Travel back to Dreamland even though you completed the game. Use this non canon feature to get access to the postgame even though you didn't meet the requirements! (Idea from @clover-2007 )

I started working on the "Final boss rush" while I wait for the secret boss. Face 6 tough nuts that combine the attacks of other bosses, prove that you mastered what came before for the final challenge of Starrune!