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CubHead
Game prototype based on the Cuphead game. Redesigned using cubist art.
control keys:
Jump --> "W"
Left --> "A"
Right --> "D"
Attack --> "Space Bar"
Dash --> "0" or "Q"
Especial Atack --> "Enter" or "E"
The prototype was the result of the work of the 1st semester of the Faculty of Systems and Digital Media at the Federal University of Ceará.
The goal was to redesign the Cuphead game using cubist art and replicate the mechanics of the original game.
In this project I worked drawing the scene and programming the movement of the character, as well as the movement of the platforms and their interaction with the player. I also did the villain's damage feedback.
The production time was 4 weeks and we use the GODOT game engine.
Igor Araújo de Melo Monticello
George Lucas Bessa Pereira
Gerardo Mesquita Magalhães
Brian Robson da Rocha Mendes
