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What do you think?

Robots can "know" a lot about love in terms of data and patterns, this knowledge is not equivalent to the experiential and emotional understanding that humans possess. Robots lack the subjective experience and emotional depth that are integral to truly knowing love as humans do. Therefore, while a robot can provide extensive information and insights about love, it cannot surpass the intrinsic, personal, and emotional understanding that humans have.

MineBot has found a purple flower, for some reason he feels that he has to carry it from where it fell, thus leading him to climb an entire mountain, something impossible for any human, but not for Sherry's creation.

All this will answer a question: Can a robot know more about love than a human?

#platformer #scifi #action



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WORKS!

The Kamikaze now has the hiding mechanic, it will camouflage itself like a normal bush and will not attack, I really love the animation I made, it's beautiful

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New modification, the Kamikaze had an animation and I redid it much better, I'm putting my soul into this

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Now it's time to design the first enemy, I have given him "Kamikaze" as a code name, I will see what name to give him later

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New mechanics in experimental state:

Sherry's battery will be used in Metal Flower, I'll decide what it will affect with respect to the character, what do you think of?

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I already have a test dummy which I will use for all types of tests, although it lacks a name, what name can you think of giving the dummy?

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I'm excited to experiment with the melee attack, so far I've only done ranged attacks, let's see how it goes

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Everything seems to work correctly, we will see if that is maintained throughout the mechanics, although I hope so, for now we will do testing things

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And remember that all characters can be pretty or ugly depending on the game

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Officially today the development of Metal Flower begins, a project that I am doing with great love and I hope you like it, I put a lot of effort into it

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