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Comments (14)

What do you think?

Just played, this game is very promising, and the simple yet unique mechanic of jumping and timing make for a good experience!

A couple of notes though

  • though the tutorial is nice and interactive throughout the level, shouldn't the player also be warned in game that there is a limit of how much they can crash into walls before having to start over? I didn't see any element of the UI pertaining to this, but maybe I'm not recognizing it.

  • the story could definitely use some sort of cutscene, as having just white words on a black screen kept it from being very immersive. From a creative standpoint, I can kind of see the angle of it being just darkness symbolizing the limit of what the character can currently perceive, but maybe at least one or two CGs interspersed between the opening dialogue would really flesh out the world the game has.

All in all, you have done great work so far! Please keep it up!

Cara, a qualidade do jogo é muito boa SLK.

this is a very well made game, it delivers its premise. I like how dynamic the camera moves and silly moments like when the robot is bouncing around on jumping pads lifeless. My one critique is that it would be great if there was like a 2 or 3 seconds timer before each level starts so that we have enough time to calculate our moves before the level starts. In conclusion it's a great and fun platforming game

For a second I thought that was Elmo screaming to the sky 🤣

This made me rage so hard I almost gave up on the game, though that's probably just me not knowing the game very well in terms of physics and stuff. The boss was really cool as well

Hope there's a sequel, I'd love to see a longer version of this game if you wanna make it, maybe even a world system with more bosses and stuff...

Free

No time for charge

Version: 0.2.08 months ago

Game Soundtrack

3 songs

No Time for Charge is a platformer runner game about a robot that has no time for charge.

The main gimmick is that the protagonist do not stop running and you can only complete a level when without power.


Frenetic gameplay

mechanics_demonstration.gif

You have five seconds before your battery runs out. So jump, bouce everywhere and hope that you can get the batteries.

One button gameplay

one_button_gameplay.gif

Simple gameplay featuring just one button: the JUMP button (Well... Technically there are the reset button too but... let's pretend it's just one to keep it simple)


The game is a frenetic 2D platformer, featuring 17 stages and a final boss.

Features:

  • 17 challenging stages to complete.

  • A final boss to defeat.

  • Frenetic 2D platformer gameplay.

  • Winner of "Best design game by student" on SBGames 2023

  • Idk.. I guess it's fun :3

Credits:

Hope you like it :D

#platformer #action #arcade #retro #puzzle



all-ages
Mild Cartoon Violence
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My game now has compatibility with the Game Jolt leaderboard :D

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The last 4 levels before the boss are just a combination of previous mechanics before the final challenge.

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Some doors are locked by a key... Others... by multiple keys

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Springs can be very helpful... or not, depending on the context.

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The first 5 levels basically serve as a tutorial for the main mechanic and basics of the game.