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After the tragic incident at the local play area known as "The Diner," the animatronics were relocated to a warehouse where both employees and the company suspected that things were being moved and tampered with.
Once you had completed your resume for the job, you entered the warehouse. The overpowering smell of burnt oil and the lingering scent of the recent fire quickly made you feel nauseous. You sat down, beginning your first night on the job.
This game wasn't initially planned to be a game at all! My good friend Samuel and I, both huge fans of Five Nights at Freddy's (#1 and #2 fans, to be exact), decided to draw our original characters (OCs) as animatronics. After creating the artwork, we began discussing their in-game mechanics and how they would interact with kids and people on stage. We even added some background lore to explain why they would attack the player. Eventually, the idea of turning this into an actual game hit me like a wrecking ball.
So, after we finished designing our withered and Showtime characters, I sprang into action, dedicating two months to transform this concept into a fully-fledged game.
I just wanted to say that this game was made by only 2 people.
My good friend, My brother from anotha mother, Samuel Lenivy.
credits-me
(@EYESPY_DEVELOPMENT)
#fangame #fnaf #horror #spinoff #sequel #pointnclick #survival #analog #action
Cartoon Violence
Mild Fantasy Violence
Realistic Violence
Blood and Gore
Language