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Dungeon Trader is a 2D Top-Down Fantasy RPG where the real loot isn’t gold—it’s market share. Venture into a procedurally generated dungeon crawling with monsters, traps, and clueless adventurers who really need better gear. Hack your way through the chaos, then do what any savvy hero would: open up shop.

Set up trading posts right inside the dungeon, sell overpriced potions to underprepared warriors, and out-hustle rival shopkeepers looking to corner the magical trinket market. It’s sword meets sales pitch in this rogue-like economy where the bold get rich and the greedy get richer.

#adventure #rpg #2d #simulation #fantasy



all-ages
Fantasy Violence
Animated Bloodshed
Alcohol Use

https://www.youtube.com/watch?v=tJVGD046UvM

Finished the walk cycle animations for the main character today. A short video showing off where the game is currently at.

https://www.youtube.com/watch?v=tJVGD046UvM
https://www.youtube.com/watch?v=tJVGD046UvM
https://www.youtube.com/watch?v=tJVGD046UvM

So not a lot to show, but worked on getting the character save and load functions working for the game. Also, expanded on the starting dungeon level area. This week I'll be tackling more art and animations.

Greetings from LJR Games Studio! At the moment, I'm a Solo Dev working on my first game "Dungeon Trader" under this studio banner in the Godot game engine. I'm planning for an Early Access release in Jan. 2026 for the game, I hope you will check it out.