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What do you think?

The new patch is a lot of fun, really enjoying the melee range increase and new characters. The game is really developing nicely.

https://www.youtube.com/watch?v=_FV1j33KVNI

im so intressted in this game (idk if im going to buy this)

Title music sounds so familiar, but yet not... Inspired by any specific song or band?

Rising Ash is pretty fun, though I have run into situations where both offers in the ashlands are the same type, like "+100 gold" and "+150 gold" which might not be intentional.
https://www.youtube.com/watch?v=V6REJp-uAUM

It's a very interesting concept, the style is eye catching and enemy designs pleasant and varied~

I also like the way the vertical movement of the field is broken into 'lanes', though I would suggest perhaps doing the same for horizontal movement, or otherwise to increase the player's weapon range slightly.

Another suggestion would be an ingame menu or journal where the game records the items you have found along with their effects, as I often found myself forgetting which gem/book did what.

Overall I enjoyed it and might pick up the full game at some point, and likewise hope to see it continue to improve with time~
https://www.youtube.com/watch?v=P0uoSj_7KNA

illagusracover.png

The island of illagus, a long forgotten and mystical place with many weird and dangerous inhabitants. As an adventurer, you decide to travel here, hoping to uncover the secrets of the land (and find some treasure along the way).

On your arrival you find out that things aren't the way you expected. The entire island has been corrupted by a mysterious force that tried to corrupt you as well. This leaves you with only one choice, and that is to fight your way out!

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Illagus is a pixelart roguelite action game where you fight your way through numerous different levels. In these levels you will encounter many different enemies, treasures, traps and more. Can you fight your way to the end and be victorious or will you perish like those before you?

Features:

  • 75 randomized levels to fight through

  • Multiple boss fights and challenges

  • Many different items, relics and trinkets

  • Strange rooms and enemies

  • Challenging Difficulty

  • Designed for multiple playthroughs

  • A full run from beginning to end takes about 30 minutes

illagus_screenshot_3.png

Thank you for visiting this page. This is my first project and I hope that I will be able to make many more in the future. Any and all feedback is appreciated and will be taken into consideration. If you have any questions, feel free to contact me on Twitter @Snowleaps .

Credit for most of the art goes to finalbossblues http://finalbossblues.com/

#action #adventure #roguelite #roguelike #fantasy #singleplayer #pixelart #2d



teen

Hey everyone. Patch 2.3.5 is live now. Free vertical movement, toggle blood effects, bad luck protection and various bug fixes/changes. Full patch notes below.

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Hey everyone. The small patch will be released tomorrow. In the short video above you can see the changes that have been made to the vertical movement. With the press of a button you can instantly change between the lane based movement and free movement.

Hey everyone. I'm currently working on a small patch for illagus that will launch later this week. It will include a few bugfixes/changes, the option to disable blood effects and the option to enable free vertical movement instead of lane based movement.

Illagus 2.3 update: Beneath is out now! Full patch notes below.

Hey everyone. In the update tomorrow you might notice a couple of changes to the combat in illagus. Several changes have been made. An overal increase in attack speed, more reactive enemies, critical strikes and charge attacks. More info below.