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What do you think?

hey can i make some music for that game

Warning: This game (will) contain(s) mature and occasionally disturbing content. Player discretion is advised.

An indie game (being) created by Fatalgard.

This game is a work in progress; things are subject to change. I'm not promising anything, but I definitely plan to release this game when I finish it. I do not plan on hiring people to help me with this project because I am very strict with my creative vision, but I am willing to hear people who want to help with this game out.

#fatalgard #comedy #adventure #rpg #story


Welcome to Lockwood Town, Zachary Acosta! The very small town you spent your childhood in! Lockwood Town isn't as good as it used to be. Sure, the people are great, but the economy is at an all-time low. It's the 2040s and yet nobody has the modern technology that people from other towns have. Better or worse? It's complicated.


You can explore Lockwood Town, and befriend the town's folks.


Fatalgard: Story Writer, Programmer, Character Writer, Character Designer, Music Composer


Note: The game currently uses royalty free music by Souichi Sakagami because I can't compose good music. As I mentioned earlier, things are subject to change.

The music composer Souichi Sakagami and associated vocalists are not directly involved with this game, nor have any connections to the game creator. The songs are royalty free tracks that Sakagami allows other people to use. Please support his work.

Soundtrack List (Music tracks made by Souichi Sakagami. Check out his website: https://www.tandess.com/en/music/):

Desire (Non-Vocals Version) (Souichi Sakagami)

Kaze no shirase (Vocals by Meiko Nakamura) (Souichi Sakagami)

MY station (Vocals by Kana Mizuno) (Souichi Sakagami)

Samayou Itami piano instrumental ver. (Souichi Sakagami)

Desire (Vocals by Meiko Nakamura) (Souichi Sakagami)



mature
Intense Cartoon Violence
Blood and Gore
Alcohol Use
Tobacco Use
Sexual Themes
Strong Language
Mature Humor

The Fatalgard Game | Weekly Devlog #1

To be specific about my weekly schedule, devlog posts will be released on Sundays. And the devlog posts will be longer than the daily ones I was doing.

For some reason, everything in the game decided to bug out like crazy. So, I spent hours fixing bugs and working on the new ending. Welp.

After Sunday, I will start doing weekly devlog posts instead of daily.

The Post Office is not yet done being polished, BUT I have set up a scoreboard for slapping the beehive, along with a couple of trophies. Obviously, these aren't obtainable until I release a demo.

Finished the outside of the Post Office and I got the inside mostly done. I'm not sharing the inside yet because I'm going to polish it a bit more.

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Made a new cutscene in The Fatalgard Game. I originally wasn't going to use the bees for an ending, but I recently changed my mind and made this ending.

Sorry I didn’t post any devlogs today, I was watching Chainsaw Man Reze Arc at the movie theater with my Dad. Best movie I’ve ever watched, 10/10.

New shot from a cutscene I just finished making. I decided to use this shot as my profile picture because why not.

bees.