2 years ago

A fanart I painted, inspired by this oneshot Phantom of the Opera fic!

https://archiveofourown.org/works/41189376




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Devlog 25-26th September, 2024

Only a little bit more to go now for the base game.

Current features:

- Miners who go out and mine ores for you (no new shafts yet)

- Selling ores, hiring workers, taking loans.

- If your balance is <0 for 7+ days, you lose.

Greetings! This game is now developed by Team Ocelli and is scheduled for release in July 2024.

Some of my new teammates - @maaxxaam , @nitzteo and @Yozis - have GJ accounts!

Here's your 1st update. Art direction was revised. Check out our new style!

Devlog evening 19th September 2024

We've got the basics down.

- Camera controls

- Custom tileset for ores & materials

- Custom sprites for 2 worker types

- Mining tiles scripts, VFX, SFX (doesn't work due to input handling)

- Basic office UI

Joltober is here! Today's prompt is Ghost! Each day in October, you’ll get a new prompt and a new quest at 12 pm Eastern! Go to your quest log to find the quest! It'll expire tomorrow at 9 am PT / 12 pm ET.

The locations are slowly coming together... Imagine being lost in these pretty woods!

In our game, you can fight a biblically accurate bear.

Devlog 22-23rd September:

Completed Microphone UI, now you can give orders to your workers and they listen.

Completed Phone UI with the use of Dialogic (Godot plugin), now you can ask your assistant a bunch of questions.

Next up: see in article.

Joltober is here! Today's prompt is Vampire! Each day in October, you’ll get a new prompt and a new quest at 12 pm Eastern! Go to your quest log to find the quest! It'll expire tomorrow at 9 am PT / 12 pm ET.

Devlog 20th September:

Repainted the TV screen. Fixed the code so that the mouse input goes through to the tilemap, then realized I don't need it. Fun days.