2 years ago

A long time ago I did some Ace Attorney in NES style. I think they still look alright! #aceattorney #phoenixwright #nes #pixelart




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We've changed the target platform to MS-DOS. This cannot be undone. #gamedev

Sometimes it's just cool to put the game in slowmo and see what it looks like.

#UnrealEngine #gamedev #MegaMan (60fps video link in replies)

πŸ”΄LIVE! Let's make more bodyparts! (For enemies to blow up into.) + Overview on how I did the Flash and Hit Stop. Weekly update starts NOW! πŸ”· https://www.twitch.tv/marcdwyz πŸ”· https://youtu.be/Wj6Z1SHu-JI

The #BadArtChallenge is over and we're highlighting some of our faves!

You made such incredible bad art that we couldn't just give one of you a trophy.

The artists are tagged below

Hit Flash, with bonus Hit Stop on charged attacks! πŸ’₯ (Also trying a new video format to help with GameJolt's apparent 30fps max video quality. Hope it comes out OK.) #UnrealEngine5 #megaman

Quests inspired by Slime Heroes are still in your quest log! The game is an approachable souls-lite that's fun for the whole family.

Wishlist the game now: https://bit.ly/slimeheroessteam

Slide Brake by reversing direction, like many Mega Man games, but also PRESS UP to Slide Brake without changing direction! #gamedev #UnrealEngine5 #MegaMan

Rulers of Space is SO CLOSE to a stable locked 240fps 1080p on SteamDeck. I think it's a realistic performance target at this point. πŸ’ͺ

#UnrealEngine5 #gamedev #megaman #steamdeck

A new quest inspired by Inayah - Life After Gods has entered your quest log!

Get the game or try the demo at https://bit.ly/steaminayah

Sometimes it be like that... (I hate Unreal physics) #gamedev #unrealengine