Next up
Enjoy a nice dish, get a nice buff. What's not to like?
Something something... Stuff that I worked on.
It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.
Who did this?
Added achievements. Because why not?
Taking the wraps off. For real this time.
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.
Added a simple audio system to the launcher.
Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.
It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.










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