Next up
Done some improvements to the backup system. Even added an icon to let you know that it's working.
Waz zis? An overhauled map? Yes. Coming soon.
Something something... Stuff that I worked on.
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.
Enjoy a nice dish, get a nice buff. What's not to like?
While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.
It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.
Who did this?
Added a simple audio system to the launcher.
It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.










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