Game
Rushaug: Feline Warfare

4 years ago

A range of new EXPLOSIVE features! Full changelog listed below! #devlog #gamedev #newfeatures #actionshooter #explosions #metroidvania #pixelart


Rocket launchers and more explosive weapons have been implemented, making stealth more "optional". In accordance to this, explosions now look a lot prettier with a new particle system. Additionally, the player can now breach new doors, leaving the enemies stunned on the other side.

v0.8.43 Changelog:

  • Minor UI effects

  • Added additional savestations in first mission

  • Fixed bug making player unable to jump while in water while using gamepad

  • Optimized large chunks of code

  • Fixed visual bug causing gunshots not to splash water

  • Improved door animation

  • Added new door; "Traditional"

  • Added Breaching Mechanic; Open traditional doors by breaching and stunning enemies

  • Renovated Explosion VFX to a particle-based system

  • Minor bug fixes

  • Reworked "Skipping"-function to work in in-game dialogues

  • Collection of new sound effects; breach device, grenade foley, etc.

  • Prevented gun from holstering when exiting water

  • Color correction on multiple sprites; elevators, doors, etc.

  • New enemy unit; Sirra

  • New class of weapons; Rocket Launchers

  • New weapons; RL-14 (RPG-7), Annihilator (M202 FLASH)

  • Rocket Weapons

  • Fixed bug causing two enemies or more killed by same explosion to be registered as one

  • Remade several planet sprites

  • Made dispatch helicopter leave if Player walks away after calling it in

  • Added visual cone VFX for CCTV objects

  • Changes in CCTV detection parameters

  • Added hitmarker VFX

  • Reduced "Jittering" in Leaning Animation when cursor is close to player

  • Updates to Throwing Mechanic; tacticals are now thrown by left-mouse click/fire button while "Q" is hold down

  • Updated multiple character portraits; Rushaug, Zargasso, Daemon, Drake Woods

  • Small changes in level design/more details

  • Made landing zone options available through Inventory/UI Wheel



3 comments

Loading...

Next up

V0.8.79 - New Intel Room, Heavy Sniper, Call UI Prompt, Proper DEMO Identity & Bugfixes

Read article below for all details and complete changelog!

Continuation on the features showcased in the "Ember" Devlog entry. Helicopter Camo can now be changed, select between 14 variants, and two new ordnance items; EMP Grenade and Incendiary Grenade.

#devlog #gamedev #update #bugfix #features

𝚁𝚞𝚜𝚑𝚊𝚞𝚐®: 𝙵𝚎𝚕𝚒𝚗𝚎 𝚆𝚊𝚛𝚏𝚊𝚛𝚎 -- "𝙰𝚝𝚘𝚖𝚒𝚌 𝚃𝚑𝚛𝚎𝚊𝚝" 𝙶𝚊𝚖𝚎𝚙𝚕𝚊𝚢 𝚃𝚛𝚊𝚒𝚕𝚎𝚛 [𝟸𝟶𝟸𝟺]

Instead of doing #FanArtFriday, enter to win Opera GX’s #FirstStandArtContest!

This is your chance to win $5,000 USD! 💸

Art is your weapon. Garen is your champion.

Enter here: https://bit.ly/FirstStand

(We've included Garen variants for inspo!)

An update focusing on Quality of Life-improvements, a completely new modular Options Screen accessible in-game. as well as addressing a crucial bug causing Level Keycards to reset when enter new areas, that appeared in last update.

#devlog #update

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

The Invasion of Catzachstan

New trailer premiering today!!!

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

Orange Cat Behavior