
A raycaster with walls that aren't all 90 degrees? Blasphemy!
(I also added a basic invulnerability power up.)
Next up
Knee Deep in Carmack's Spaghetti
You know how PS1/N64 DOOM had fancy coloured lights? Thanks to some clever pen tricks, it's in WolfenDoom 2.5D* as well! (I also added pickups, hitscanners and a crappy fisheye remover)
*title may change
Since the majority voted for me to release a beta, here it is Wolfendoom 2.5D version 1.0 https://turbowarp.org/471437431/fullscreen More info in the article below!
FIVE NIGHTS AT FREDDY'S 2 - Toy Animatronics Vectors
Death, doors and crappy enemy AI, what else do you need to make a decent game?
Huh wait I thought it was just Bryant-
Yeah I'm updating it to have more characters than just Bryant, you can probably take a guess who's next(surprisingly not Benji)
Also Name Change to something more appropriate with the mod
WolfenDoom 2.5D, a game where the Imps just stand still and attack.
Textures and sprites? Good job me! Next thing on my list is giving the enemies a brain... Shouldn't be that hard...
https://turbowarp.org/553720084 WAD2Shock is now in a functional state!
Consumerism
Imagine wasting your time to create a crappy cross between DOOM and Wolfenstein 3D, who would do that?











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