
Death, doors and crappy enemy AI, what else do you need to make a decent game?
Next up
https://turbowarp.org/553720084 WAD2Shock is now in a functional state!
WolfenDoom 2.5D, a game where the Imps just stand still and attack.
Textures and sprites? Good job me! Next thing on my list is giving the enemies a brain... Shouldn't be that hard...
A raycaster with walls that aren't all 90 degrees? Blasphemy! (I also added a basic invulnerability power up.)
FIVE NIGHTS AT FREDDY'S 2 - Toy Animatronics Vectors
Since the majority voted for me to release a beta, here it is Wolfendoom 2.5D version 1.0 https://turbowarp.org/471437431/fullscreen More info in the article below!
Huh wait I thought it was just Bryant-
Yeah I'm updating it to have more characters than just Bryant, you can probably take a guess who's next(surprisingly not Benji)
Also Name Change to something more appropriate with the mod
Reject sprite 3D, embrace pen. I only need to add a proper texture interpreter (instead of manually adding patches), and it's a decent port of Doom!
Imagine wasting your time to create a crappy cross between DOOM and Wolfenstein 3D, who would do that?
Consumerism
Knee Deep in Carmack's Spaghetti











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