Loading...
435
3 years ago

WolfenDoom 2.5D, a game where the Imps just stand still and attack.

Textures and sprites? Good job me! Next thing on my list is giving the enemies a brain... Shouldn't be that hard...




21 comments

Loading...

Next up

You know how PS1/N64 DOOM had fancy coloured lights? Thanks to some clever pen tricks, it's in WolfenDoom 2.5D* as well! (I also added pickups, hitscanners and a crappy fisheye remover)

*title may change

Knee Deep in Carmack's Spaghetti

A raycaster with walls that aren't all 90 degrees? Blasphemy! (I also added a basic invulnerability power up.)

Pumpkin.. Bleh I'm tired, its 2AM..

Since the majority voted for me to release a beta, here it is Wolfendoom 2.5D version 1.0 https://turbowarp.org/471437431/fullscreen More info in the article below!

new tarkov style game in progress

made in TW using my engine flashback 2

GUN MODEL IS DRAWN BY @Fragg556

Imagine wasting your time to create a crappy cross between DOOM and Wolfenstein 3D, who would do that?

Reject sprite 3D, embrace pen. I only need to add a proper texture interpreter (instead of manually adding patches), and it's a decent port of Doom!

Halloween Day 16.

Atrocity.

Death, doors and crappy enemy AI, what else do you need to make a decent game?