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Game
Hello Neighbor RTX (canceled)
11 months ago

Mini devlog №1

btw, devlog 2 will consist of 40% of what I'll be showing here and 60% new content


- I switched to NVRTX at the end. because of that fps became higher, visuals became better, all broken RTX technologies now work properly. I'll talk more about that in the devlog.

-I've also updated a lot of assets, but I'll show that in devlog 2.

- Candles can finally be blown out and lit.

as well they are blown out of the wind and if you step on them, or something on their flame will fall.

- TV. Depending on the position of the antenna it shows you a cartoon. in the future it is planned to have various mini programs

- Also you can hang pictures or clocks in other places.

Don't mind about lag in the videos, the fps is running stable between 50-60. OBS does create some glitches :(
--
The candles still have no bottom because I didn't intend for them to be interacted with. but I'll fix that. as well as the TV doesn't have any animations yet, still no icons and still no most animations (this will be when I finish the main character)



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oh good im posting every single model

im to lazy to render all comiss but some times i did it lol Another comic lol

By the way, I have terrible coverage. I don't know how people find me and order things lol

ue 5 with no rtx and no lumen (wip)

I've noticed a pattern in my art. I will switch it up, just give me a sec to be obsessed first

lol fnaf lol

Yippee, wahoo, yaheeeee!

Little something I put together in Blender and Krita for #Mar10 Day, 2026.

yooo I'm glad there's a little hype (btw my x - https://x.com/dddd70817216)

The neighbor is almost completely done. it will be shown in full in devlog 2

Some renders I made a while ago.

Goodnight!

you can change the graphics, but you'll never change the essence of the game