3 years ago

Added some old school auto-aim to my dream game ;)
Just ignore the BEANS, they represent the enemy XD
#Underworld13




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Devlog #1

Hey everyone, over the past two weeks I built a low-poly sci-fi city, added simple AI, and created a central conquest point they fight over.

Sector 1313 is inspired by the original Star Wars: Battlefront (2004/2005).

More to come soon.

— Edi

Working on an animal-crossing like, post-apocalypse game on #godot. What are your thoughts on this idea?

don´t mess with the gang [W.I.P]

Happy Video Game Day!

July 8 is Video Game Day, a holiday that's obviously close to our hearts at Game Jolt.

Celebrate by completing our quests! They won't be around long, so get the rewards while you can.

Player-Movement working for my isometric/post-apocalypse game

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Sneak peek: What do you think of my randomly generated city? The buildings are AI-generated in 3D. It’s gonna be an urban war-themed rogue-like in third person.

Sorry, no animations or textures yet—it’s all placeholders for now!

AI-Buddy can now given commands, to flash rooms. [W.I.P.]

Hi Shelly,

The elegant lady of the manor...

She smiles sweet... but that look says run. 🕯️

Go talk to her. If you dare. 👉https://store.steampowered.com/app/2560100?utm_source=GameJolt

#pixelart #gamedev #Steam #horror

Finished making a Low-Poly player model (the idea was to make a Sci-Fi astronaut soldier), so here we go...