4 years ago

Added some old school auto-aim to my dream game ;)
Just ignore the BEANS, they represent the enemy XD
#Underworld13




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Spooky ahhh ghost-town 👻- what should be the game around it 🎮?

Devlog #1

Hey everyone, over the past two weeks I built a low-poly sci-fi city, added simple AI, and created a central conquest point they fight over.

Sector 1313 is inspired by the original Star Wars: Battlefront (2004/2005).

More to come soon.

— Edi

AI-Buddy can now given commands, to flash rooms. [W.I.P.]

@MidnightForge is a Jolter to Watch and the solo horror dev behind games like Those Who Dwell and Nowhere! Follow @MidnightForge and the Those Who Dwell game page before the quest ends on March 17 and you'll get Coins!

Player-Movement working for my isometric/post-apocalypse game

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

W.I.P Halo-Like FPS style shooter. Do you like it?

POV: You've walked through a city 100 times and think: "I could totally build this in Unity & Blender!"

Reality hits: “Damn… this is crazy hard...”

We're so back! This is the year, team. Rose and Locket will be launching! Thanks for all your support here, I'll try to keep this page updated as we head towards release

Sneak peek: What do you think of my randomly generated city? The buildings are AI-generated in 3D. It’s gonna be an urban war-themed rogue-like in third person.

Sorry, no animations or textures yet—it’s all placeholders for now!