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359
Game
Callistbery
2 years ago

Adding temperature system based on props materials and heat emitters distance. Props changes their mass while melting as well.

Fun fact: cold doesn't exists scientifically due it's just an absence of energy.




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11.02.2011

randbundle.dev/effects/particles

I've released a web-based particle systems bundle. Try them out, get the files and source code for you to freely reuse and modify. Let me know any suggestions and particles you want for me to include

Our Discord community is now available, join us to follow dev news, share feedback and have fun - see you around!

https://discord.gg/jkXyTYud9V

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

A quick destruction test. Now compatible with custom "dynamic joints" and "performance buffer" systems.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Items, water bodies, hand slots, better lighting and effects, dynamic weather, physics upgrade, console commands and many more on BetaTest 0.4 - now available for supporters and beta testers.

Check out the changelog here: https://www.heavenly-roads.com/projects/Callistbery/releases

Improving some effects. 3D fireballs on explosions and better decals with dynamic heat.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

From the stars to the roots.