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Callistbery
1 year ago

Adding temperature system based on props materials and heat emitters distance. Props changes their mass while melting as well.

Fun fact: cold doesn't exists scientifically due it's just an absence of energy.




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Screen shader to display images, animated sprites and video media. Damage interaction and on / off states. These are CRT-styled but any type of screen can be made from the base shader.

Fluffy and highly optimized foliage. Coming on BetaTest 0.5

randbundle.dev/colors

Looking for color references? I've created a color charts gallery featuring +400 manually selected tones. From basics and real samples to sets and composition.

Please comment below for any suggestions, updates are coming soon

Happy #WIPWednesday!

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Making some art?

Practicing a song?

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heavenly-roads.com 'Heavenfall' - 5.8 update

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

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Tell us in the comments!

Improving some effects. 3D fireballs on explosions and better decals with dynamic heat.

'Tao-Koi' Asian-inspired project I made on my Minecraft server. Future expansions are planned.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

I've worked on effects improvements recently. Smoke and dust particles are volumetric now - which interacts with lighting better and brings a feel of depth. No extra performance cost.