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Game
Callistbery
2 years ago

Adding temperature system based on props materials and heat emitters distance. Props changes their mass while melting as well.

Fun fact: cold doesn't exists scientifically due it's just an absence of energy.




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I've made a volumetric shader for local fog and smoke. Density variation was really challenging to make but I got a good result after some hours and tricks.

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It's better together.

@NEOWIZ_QUEST 's NARRATIVE JAM has begun!

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It's cold here.

@NEOWIZ_QUEST 's NARRATIVE JAM is underway!

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No one will find your remains.

FREE KEYS - Vegetation, minimap, obstacle jump, snowy biomes, console commands, detailed effects, better illumination, fast lights, performance tweaks and more. 0.5 BetaTest is now available

Changelog: https://www.heavenly-roads.com/projects/Callistbery/releases

@NEOWIZ_QUEST 's NARRATIVE JAM is underway!

Create an original narrative / story game in 10 days for a chance to win cash! 💸

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

Myther.land will be under maintenance mode during November 1 and 2 to apply a patch, do internal tests and update the database system. No action is required from Scouts but you won't be able to login or do activities during this process.