Loading...
22
Game
The Last Man Standing
7 days ago

Adjusted the Enemy Pathfinding script to use Direct, Zigzag, or Erratic movements randomly. Trying to keep it simple. What do you guys think? #gamedev




2 comments

Loading...

Next up

Added some trees outside the edge, but I have a lot of stuff to add next! Any suggestions? #gamedev

Implemented a score system that assigns different point values to each enemy type. #gamedev

Environment Updates:

- Added more ground in the corners of the battlefield.

- Placed iron sheets and tires for extra detail.

- Added plants and flowers outside the edges.

- Introduced new signs to enhance the atmosphere.

What do you guys think? #gamedev

@FatBombStudios is a CCC+ Studio that makes games you love but don't know about!

They're the devs behind the fast paced hide and seek game Light Bearers 2: https://bit.ly/LightBearers2

We think you SHOULD know about them so complete the quest!

Added edges for the battlefield! What do you guys think? #gamedev

@FatBombStudios ' Light Bearers 2 is out now!

It's a fast paced hide and seek, asymmetrical multiplayer horror game!

Play the game for FREE on Steam https://bit.ly/steamlb2

Last Updates:

- Made leaf particle movement random.

- Reduced the damage slow-motion effect.

- Added "Chromatic Aberration" and "Lens Distortion" post-processing effects when the player takes damage.

#gamedev

Added some falling leaves to the environment. What do you guys think? #gamedev

Inayah - Life After Gods is OUT NOW on Steam!

Celebrate the game's release by completing our quests!

You can play the demo or get the full game at https://bit.ly/steaminayah

New ground! What do you guys think?

I’ll probably add edges for the map next! #gamedev