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The Last Man Standing
5 months ago

Adjusted the Enemy Pathfinding script to use Direct, Zigzag, or Erratic movements randomly. Trying to keep it simple. What do you guys think? #gamedev




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Finished the house layout, tweaked the lighting and door animations, and added an ambient SFX to set the mood. What do you guys think? #gamedev #horror

Love the mood. Any thoughts, folks? #gamedev #horror

This is the level design for my horror game "EGRESS". I think it’s looking pretty good so far, but I’d love to hear any suggestions. Thoughts? #gamedev

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

I made an idle animation for my man, Solan. What do you guys think? #gamedev #pixelart

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

You can now skip the intro text! Also, disabled all other UI elements to keep the player focused on the intro. Thoughts? #gamedev

UI Updates:

- An Options menu button was added to the Main Menu.

- Introduced a UI volume slider so you can adjust interface sound levels.

- Implemented a reload sound effect when the Play button is pressed.

#gamedev

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Starting to add sound effects. What kind of sounds would make the game scarier? #gamedev #horror