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Game
Die to Survive
2 years ago

After a long time here is 1 out of 3 new videos about some gamplay. The framework is very close to be done now. So now the start on gameplay can finally start.




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Here you can see a test about an arcade style collectables system (fully based on niagara). And the function for calculating impact zones for a dismember point system. Also calculating headshot / hit and miss statistics for the player profile.

Testing a new head gore part for headshots.

Gore update for the game.

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

I work on a new system for headshots.

I this picture you can see one of the early tests how the head looks like after a headshot.

This week's #FanArtFriday celebrates the release of #SecretOfTheMimic!

Accept the quest to get started.

I started working on the models for the hell level setting.

All SM models are Nanite models without using normal maps. The pile of heads dont use any UV´s and is only polypainted (vertex colors).

Just finished a few new models for an outpost level. Also created some base blood mask for them as you can see in the picture.

Both the game and the TV show of The Last of Us have been praised for their depiction of Bill. In 2013, GLAAD described the game's Bill as being "as deeply flawed but wholly unique a gay character found in any storytelling medium this year."

I am still working on improvements for the gore system. Here is a video about a final function test for the headsots.