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Game
Die to Survive
2 years ago

After a long time here is 1 out of 3 new videos about some gamplay. The framework is very close to be done now. So now the start on gameplay can finally start.




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After the switching from UE4 to UE5 i really start to love Nanite. It is just crazy what you can do if you dont have a poly limit for your models. But it is also time consuming as hell.

Just finished a few new models for an outpost level. Also created some base blood mask for them as you can see in the picture.

UE5, Nanite and Vertex colors: I tested successfully the use of Nanite and only using vertext color information with all seen models for a cemetery in this scene (Beside the standart UE5 SK player model). No textures used at all.

Our 2024 Advent Calendar has opened! Day 24: @NickPerson is a great Creator who makes Five Nights at Freddy's fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

I work on a new system for headshots.

I this picture you can see one of the early tests how the head looks like after a headshot.

This week's #FanArtFriday celebrates Five Nights at Freddy's! Go to gamejolt.com and accept the quest to get started.

I added new gore parts to the game. Here is a short video from a test if the functions work for this correct. Also testing how a slowdown after a headshots could look like.

A first layout of the UI for weapon upgrades.

Our 2024 Advent Calendar has opened! Day 21: @DarkTaurus is a great Creator who creates content centered around horror games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

Gore update for the game.