Game
Immortal Sins

9 years ago

An NPC got a bit fancier...




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It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Added achievements. Because why not?

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Who did this?

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

Waz zis? An overhauled map? Yes. Coming soon.

Taking the wraps off. For real this time.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Jump List returns in the next update.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.