Game
Immortal Sins

9 years ago

An NPC got a bit fancier...




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Next up

A small teaser for the next tech test.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Something something... Stuff that I worked on.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

Jump List returns in the next update.

Waz zis? An overhauled map? Yes. Coming soon.

Who did this?

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.