4 years ago

And now there's an information desk. See what active tasks you have and all the information you need about them, as well as a few stats relating to the ship and players.




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So I've been creating an extended version of my #OperaGXGameJam entry (play it here: https://gamejolt.com/games/wifinitespace/637900) and...well, here's some procedurally generated asteroids you can mine for minerals...

A mock-up of a concept I'm toying around with in the back of my head.

First mechanic "implemented"...thisisfine.jpg

My game in 50 seconds #indiedev #Gamedev #steam

Implemented another event type. Only three more to go and the events are complete...

Views successfully wrangled in HTML5. Now to actually start implementing mechanics...

He died doing what he loved...Refilling the ship's oxygen supplies...

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

Built a lighting system that supports hundreds (maybe thousands? I haven't tested) of shadow-casting lights, with post-processing applied, while maintaining FPS in the multiple hundreds. Purty, I think.