4 years ago

And now there's an information desk. See what active tasks you have and all the information you need about them, as well as a few stats relating to the ship and players.




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Built a lighting system that supports hundreds (maybe thousands? I haven't tested) of shadow-casting lights, with post-processing applied, while maintaining FPS in the multiple hundreds. Purty, I think.

Anyone feel like checking out my Opera GX Jam submission? Would be swell to get a few more eyeballs on it =)

https://gamejolt.com/games/wifinitespace/637900

#operagxgamejam

First mechanic "implemented"...thisisfine.jpg

My game in 50 seconds #indiedev #Gamedev #steam

Implemented another event type. Only three more to go and the events are complete...

So I've been creating an extended version of my #OperaGXGameJam entry (play it here: https://gamejolt.com/games/wifinitespace/637900) and...well, here's some procedurally generated asteroids you can mine for minerals...

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

You can't see them and they can't see you until they're in your LOS. Step 1 in adding enemies to Wifinite Space is complete (Step 2 is everything else).

Play the #OperaGXGameJam version here: https://gamejolt.com/games/wifinitespace/637900