4 years ago

Engage!




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Built a lighting system that supports hundreds (maybe thousands? I haven't tested) of shadow-casting lights, with post-processing applied, while maintaining FPS in the multiple hundreds. Purty, I think.

A mock-up of a concept I'm toying around with in the back of my head.

You can't see them and they can't see you until they're in your LOS. Step 1 in adding enemies to Wifinite Space is complete (Step 2 is everything else).

Play the #OperaGXGameJam version here: https://gamejolt.com/games/wifinitespace/637900

My game in 50 seconds #indiedev #Gamedev #steam

And now there's an information desk. See what active tasks you have and all the information you need about them, as well as a few stats relating to the ship and players.

Anyone feel like checking out my Opera GX Jam submission? Would be swell to get a few more eyeballs on it =)

https://gamejolt.com/games/wifinitespace/637900

#operagxgamejam

He died doing what he loved...Refilling the ship's oxygen supplies...

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

Implemented another event type. Only three more to go and the events are complete...