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153
3 years ago

First mechanic "implemented"...thisisfine.jpg




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Built a lighting system that supports hundreds (maybe thousands? I haven't tested) of shadow-casting lights, with post-processing applied, while maintaining FPS in the multiple hundreds. Purty, I think.

So I've been creating an extended version of my #OperaGXGameJam entry (play it here: https://gamejolt.com/games/wifinitespace/637900) and...well, here's some procedurally generated asteroids you can mine for minerals...

He died doing what he loved...Refilling the ship's oxygen supplies...

IT'S FINALLY HERE!

Implemented another event type. Only three more to go and the events are complete...

I've a few more screens with finished foreground layers yet!

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Wishlist Mainasutto now on Steam!

https://store.steampowered.com/app/2580170

Views successfully wrangled in HTML5. Now to actually start implementing mechanics...

The demo of Flora & Fang: Guardians of the vampire garden is out on Steam! Go and play, and wishlist!

https://store.steampowered.com/app/2751060/Flora__Fang_Guardians…

Anyone feel like checking out my Opera GX Jam submission? Would be swell to get a few more eyeballs on it =)

https://gamejolt.com/games/wifinitespace/637900

#operagxgamejam