Implemented another event type. Only three more to go and the events are complete...
Next up
He died doing what he loved...Refilling the ship's oxygen supplies...
Built a lighting system that supports hundreds (maybe thousands? I haven't tested) of shadow-casting lights, with post-processing applied, while maintaining FPS in the multiple hundreds. Purty, I think.
Anyone feel like checking out my Opera GX Jam submission? Would be swell to get a few more eyeballs on it =)
https://gamejolt.com/games/wifinitespace/637900
IT'S FINALLY HERE!
First mechanic "implemented"...thisisfine.jpg
A mock-up of a concept I'm toying around with in the back of my head.
And now there's an information desk. See what active tasks you have and all the information you need about them, as well as a few stats relating to the ship and players.
I've a few more screens with finished foreground layers yet!
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Wishlist Mainasutto now on Steam!
Engage!
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