Anyone feel like checking out my Opera GX Jam submission? Would be swell to get a few more eyeballs on it =)
Next up
Built a lighting system that supports hundreds (maybe thousands? I haven't tested) of shadow-casting lights, with post-processing applied, while maintaining FPS in the multiple hundreds. Purty, I think.
Engage!
And now there's an information desk. See what active tasks you have and all the information you need about them, as well as a few stats relating to the ship and players.
This week's Fan Art Friday celebrates Baldi's Basics in Education and Learning! Accept the quest in your quest log to get started.
A mock-up of a concept I'm toying around with in the back of my head.
Great news! 📢 @Aya_Games has joined Game Jolt!
They're the indie studio behind the haunting & atmospheric horror platformer Ayasa: Shadows of Silence.
Follow the development of Ayasa: Shadows of Silence at https://bit.ly/AYASAGAME
First mechanic "implemented"...thisisfine.jpg
He died doing what he loved...Refilling the ship's oxygen supplies...
Slime Heroes is an action souls-lite by @WhitethornGames where you save the realm from corruption!
Quests inspired by the game have entered your quest log.
Get the game: https://bit.ly/slimeheroessteam
Views successfully wrangled in HTML5. Now to actually start implementing mechanics...
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