Next up
Visual representation of active suit amplifiers.
Finished all the logic for interactive objects. Added a "attention-grabbing" system - with "floating" icons-hints and comments from the main character. The next thing in the plans is to polish up the camera work.
And more Main theme music!
Work In Progress yet. Changed some movement animations and some character behaviour in binding with camera.
Added some plants to the location, and a shader with wind animation for it... Is this better or is it an excessive amount of detail?
Small content update: Animated alien switch added
New thumbnail
Main character design changed.
Experimental mini-game Game based on very scalable SOLID architecture with my realization some sort of DI and interface-based event system. Targeted for Android platform (URP). Models and textures (exclude character) were taken from UA store.
Continuing adding new mechanics, fixing bugs and polishing first two locations - for demo.










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