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71
9 months ago

bad apples test#2




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a more full devlog.

made Ui (prototape)

I made all kinds of effects and I have a problem.

Some strange fps drops, while all charts show stability. for some reason in the editor the same problems. maybe I overdid it with objects somewhere, not sure

I've been doing some hn projects. they're in the old styles. (I do one day, another day) but I don't really want to show it yet so I don't want to spoiler. that's why the shitpost - fun renders from 2022 fnaf project (chocolate freddie in a wrapper)

yay, I got the time to take some screenshots actually made a lot of textures, remake assets, trying to optimize the engine to the same. but fps is not enough :( I have rtx 3050ti. and video will be only with playable build (not soon) #HNRTX

@KniteBlargh is a Jolter to Watch! They post great fan art, original characters, and more! Follow them before the quest ends on January 7 and you'll get Coins!

Portal gun from portal story mel Dooone soft - blender and substance painter

I made the graphic for the Emergency Charge Refill, a new item in the GJ shop.

Purchasing gives a quest that immediately fills charges, and it also comes with animated stickers.

@thoro had the idea of a bottle inspired by Zelda!

: Blender (Cycles)

played portal story mel

Actually remake of portal gun. no textures yet, I will also record the texturing process

first report on hn rtx. made a bunch of basic materials, customized the project, read the documentation and now I'm starting to deal with assets. i remake the flashlight in the second picture is a comparison #HNRTX

@Miles_Games is a Jolter to Watch! They post great game dev updates about the holiday-themed platformer TEAM SLAY-BELLS! Follow them before the quest ends on December 24 and you'll get Coins!

Well, rtx. I'll get started