Loading...
9
10 months ago

BAZEKA: A 2.5D BattleRoyale Project:
It was 1 year of super focused development. The deadline was short, the uncertainties were great and amid research, tests and failures I managed to complete an impeccable project.




0 comments

Loading...

Next up

Hi Everyone! here a ScoobyDoo (sness) game feature for individual rooms of the our main mansion. So we simply teleporting the players to a room that was projected elsewhere in the main mansion, but in the same scene. Simple and functional for multiplayer

Working with IA navigation for soon bots. Im using NavMeshFloor without navMesh agent, just to know all corners for a determined path, so im controlling agent with native controller, passing direction of waipoint as input direction! What do think about?

If ScoobyDoo 90s Sness, had married Friday the 13th and they had a child, then that child would be Dead by Dread. Here is some of the news that is made for the closed tests soon. Please gimme your suggestions!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Working at a Char Selection intro for DeadByDread, using Cinemachine DollyCart with Timeline. What are the suggestions?

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Hey Guys! Kinda, we are evaluating some ideas for the pick up, drop and use system in Dead by Dread. We want to make this really simple. It is not the focus of the game to have inventory. So if you have any ideas that can help us, please let us know.

- Hey Everyone! Today a prototype of items that can be used at game. To This video, the Photografic camera. This item can be blind the killer temporarily with their flash. What do you think?

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Hi guys. A video-log of where we are and where we are going with the development of DeadbyDread. Please bring us with your feedback!