Game
PurgaTower

4 years ago

Been working on a key binding screen.




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W.I.P enemy, the Big Patroler, takes two hits to kill and does extra damage to the player.

Put in a button prompt system.

It's been a while but I'm back with a new enemy the Stomper. This enemy will drop once you are underneath it. (Still W.I.P).

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Been working on a new enemy. (Animations still W.I.P)

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

The first of many enemies. The patroller has a goomba type of movement. The animations are still W.I.P.

Added toggle blocks.

Ok who turned the yoinky sploinky mode on?

Made chests. At the moment there is a speed buff, a jump buff, an hourglass that gives time, and a chest exclusive coin that can be obtained from them.  (They are randomly picked).