Game
Immortal Sins
8 years ago

Beta Build 20180918 uploaded!


I’ve uploaded a new beta build for Immortal Sins SE. This fixes a small error where the dialogue skip button was mapped to W instead of Q (RB instead of LB on Xbox 360/One controllers). Also, this updates the renderer to version 0.33.3 which fixes a regression with the Gamepad API.

You’ll find the beta build under “Pre-release” packages.



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Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

A small teaser for the next update.

Taking the wraps off. For real this time.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

Added achievements. Because why not?

Something something... Stuff that I worked on.

Added a simple audio system to the launcher.

An updated title screen.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.