Game
Immortal Sins
7 years ago

Beta Build 20180918 uploaded!


I’ve uploaded a new beta build for Immortal Sins SE. This fixes a small error where the dialogue skip button was mapped to W instead of Q (RB instead of LB on Xbox 360/One controllers). Also, this updates the renderer to version 0.33.3 which fixes a regression with the Gamepad API.

You’ll find the beta build under “Pre-release” packages.



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Taking the wraps off. For real this time.

Added a simple audio system to the launcher.

Added achievements. Because why not?

Enjoy a nice dish, get a nice buff. What's not to like?

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Who did this?

Something something... Stuff that I worked on.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Jump List returns in the next update.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.